﻿using UnityEngine;
using System.Collections;

public class WaveButtons : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	void OnGUI(){
		
		
		    Rect waveRect1 = new Rect(Screen.width / 2 - 280, Screen.height / 2 + 300, 120, 50);
		        if (GUI.Button(waveRect1, "")){
			
				}	
		   	 Rect waveRect2 = new Rect(Screen.width / 2 - 280, Screen.height / 2 + 300, 120, 50);
		        if (GUI.Button(waveRect2, "")){
			
				}	
		    Rect waveRect3 = new Rect(Screen.width / 2 - 280, Screen.height / 2 + 300, 120, 50);
		        if (GUI.Button(waveRect3, "")){
			
				}	
		    Rect waveRect4 = new Rect(Screen.width / 2 - 280, Screen.height / 2 + 300, 120, 50);
		        if (GUI.Button(waveRect4, "")){
			
				}	
	

	}
}
